Spark Points and rewards
Spark keeps verified play activity, discoveries, and eligible rewards together inside a FidgetStation account. It is a transparent progress system, not a currency, investment, or reward for advertising engagement.
Earn through verified activity
Eligible completed sessions, collection goals, and clearly described challenges can add Spark to an account. The server verifies the event before changing a balance. Repeated, automated, duplicated, or manipulated requests are excluded rather than treated as legitimate progress.
Published limits keep progress predictable
Daily, weekly, and per-session limits prevent an accidental loop or automated action from creating unlimited value. The current account view shows progress and reset information so a player can understand why an action did or did not add Spark.
Spark is not money
Spark is account-bound, cannot be sold or transferred for value, cannot be exchanged for cash, and has no investment value. It is a feature of the FidgetStation collection system rather than a financial product or a transferable virtual currency.
Advertising never earns Spark
Viewing an advert, clicking an advert, or interacting with an advertiser does not add Spark, unlock a sticker, improve a score, or change a reward claim. Advertising and the player economy are deliberately separated to avoid incentivised clicks or misleading reward prompts.
Collections record discoveries
Stickers, milestones, and eligible cosmetics give the activity somewhere visible to go. Collection items remain tied to the account and are used inside FidgetStation. They are not represented as scarce investments and are not offered as tradable assets.
Physical rewards use live safeguards
Every active, Online Store-published and in-stock shop variant can receive a live Spark target. The exact option is price- and stock-checked again before reservation; delivery, taxes and import duties remain payable. Limits and cooldowns protect the system from duplicate or unintended redemption.
Reservations and orders are reconciled
The required Spark is held when the 24-hour reservation is created and cannot fund another redemption at the same time. A verified paid order consumes that hold once; expiry, cancellation, or a qualifying refund releases or restores it once through the confirmed shop event.
Questions and account history
Signed-in players can review balance, recent activity, and eligible actions from their account. If an event looks wrong, the Help area explains what information to provide so the activity can be investigated without asking a player to click an advert or repeat a purchase.